236S or 214S (Air OK) or Unencumbered Mind > S. 214X~S is safe on block and even safer against Reflect (-3), have fun with an unpunishable beam. Race: Combos On successful activation, Goku will slide behind the opponent allowing for immediate followups. Goku (孫悟空, Son Gokū) is the main protagonist of the Dragon Ball franchise, with this version representing his early appearance from the Saiyan Saga up to Ginyu Force Arc of Planet Namek Saga. All versions are handy to use as frametraps during blockstrings, and if blocked, can be further covered by Embodied Light. It can also be anti-air'd or safely meatied with certain 2L, you can find a list of moves that can low profile on his Strategy page. Dragon Ball FighterZ players anxiously awaiting the release of the game's next DLC character, Ultra Instinct Goku, will be excited to hear recent … Non-Smash launches them forward. Huge range with really good pushback on block, putting Goku out of range of most normals. Dragon Ball FighterZ (pronounced "fighters") is a 3D fighting game, simulating 2D, developed by Arc System Works and published by Bandai Namco Entertainment.Based on the Dragon Ball franchise, it was released for the PlayStation 4, Xbox One, and Microsoft Windows in most regions in January 2018, and in Japan the following month, and was released worldwide for the Nintendo Switch in September 2018. Goku front flips around before ending with a dash toward the opponent. Oct 25, 2017 12,788. Japanese: Masako Nozawa. Files. Synergizes extremely well with Kid Buu, as calling Kid Buu A just a tad before pressing 5M will autotime the universal Kid Buu mixup. Advantage is dependent on what is countered and the distance from it. This move single-handedly gives him mix-ups. Tell us in the comments who will be joining UI #Goku on your team once he is released! Doing things like L Rebellion Spear with Bardock on block is difficult due to where UI Goku teleports in, but the hitstun and height of the hitbox helps characters that struggle to get sliding knockdowns. Unfavorite. It's bad framedata leads it to being a poor mixup and stagger. These Easter Eggs take on many forms, and are listed User Info: acelog9. 214H is generally preferred due to how much safer it is than 22S. Arc System Works has made all of Dragon Ball FighterZ super moves spectacles for the eyes, and for UI Goku, they turned it up to 11. Can also be used as a whiffed command dash in a similar vein to 236H in certain near-corner combos. For Goku in his Super Saiyan Blue form, click here. Tracks horizontally for about half screen. Over 43 percent of players selected UI Goku during week 7 play which was actually an increase from where it was in week 1/2 considering no Japanese players … j.236M Smash hit causes a sliding knockdown. A Saiyan, sent to Earth as a baby with the mission to destroy it, Goku became a kind-hearted boy after he bumped his head and was adopted by Grandpa Gohan. Unlike the Arc System Works-developed Extreme Butōden, FighterZ plays out in a scheme much closer to many other of the traditional Arc System Works-developed fighting games (via running on the same gr… By Peter Glagowski May 06, 2020. An opponent can frequently find themselves afraid to attack and then helpless to escape pressure. Published: Jun 16, 2020. Goku by Wajinatorful. When the opponent is in untech time, it will also have reduced startup, better tracking, and will wait till they are in range before attacking. Essentially SSB Goku's C Assist, but trades 10 frames of blockstun for DP properties. Autocorrects if he overshoots the opponent. Nun wurde eine neue Version des Kämpfers veröffentlicht: Ultra-Instinkt-Goku. It's hit level is far below 5L, so 5L is better to use when re-establishing pressure. I want you to grab your nuts. Love the Akuma stance at the end like he just did a raging demon . Honestly UI Goku isn’t OP since I ca easily counter him with DBS Broly amd definitely Kelfa, sometimes Jiren, but when I say ‘ Broken ‘ I mean doing something that doesn’t seem right. For Dragon Ball FighterZ on the PlayStation 4, a GameFAQs message board topic titled "UI Goku is rumored to be the other DLC character". Anyone can apply to become a Video Game Mods site Manager. On block, there's a minimum 12f gap between Goku spinning the Ki Blasts > shooting them out. The second character to be confirmed is Kefla, the fusion of alternate-universe Saiyans Caulifla and Kale. Useful for a lot of things. Smash hit has good corner carry, launches more upwards than other. DRAGON BALL FIGHTERZ - Goku (Ultra Instinct) Works with. 136 lbs (75 kg) The ones that can punish can still be beaten with spacing. Dragon Ball FighterZ is full of callbacks and references to the manga and anime on which it is based. For Dragon Ball FighterZ on the PlayStation 4, a GameFAQs message board topic titled "V-Jump scans (UI Goku)". No one is mentioning UI Goku or Super Sayian Bluer Vegeta because literally no one that takes a single second to think about character conception can come up with shit for another Goku or Vegeta, especially when there's literally nothing interesting left on their moveset. Hitgrab that sides switches on hit or block. Second hit counts toward scaling mid-combo. As a combo ender, DR > 236L > Super will put the opponent back into the corner if you really want the corner, otherwise DR > 22S > Super is better in almost every way. Used for low hitstun decay assist extension. Shotos usually have a horizontal fireball, an invulnerable reversal, and a forward moving special move. Dragon Ball by zx516. There's much better beams in the game, but if you absolutely 100% need a beam assist and do not want to change your team, this is an alright option. Mortal Kombat 11 isn't the only fighting game sharing new DLC this morning. Striking fear into an opponent with his defense and conditioning, UI Goku can get in and begin tricky pressure. Non-Smash can still combo into SD in the corner. Shows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. Whiffs on crouching opponent and a few standing small characters. License. Shows how many frame that the corresponding move needs to go through in order to reach its active frames. The form would short out before Goku could knock Jiren off the stage, but ultimately, he won the confrontation and had done enough damage to Jiren so that he and the rest of the Universe 7 team could win the tournament. With that said, having 2 different DPs and an air OK parry Super makes UI extremely annoying to deal with on knockdown. Chains from M/H normals will have a 6-frame gap, but the wallsplat makes it a trade in your favor. Updates. vs. Goku (Super Saiyan) "Alright, lets see if all your extra training has paid off!" This is indicated by a short bubble on a successful dodge, similar to 2H against Head attribute attacks. It's reccomended to hold L during the super animation and use the dash macro to make the timing easier. "Immune" to cross-ups as it hits both sides and doesn't require forward/backward input. 2H(1) > j.236L is Goku's only gapless blockstring ender, but it's unsafe at -7, so without assists it's better to just do 2H(1) > j.214S. 214H~L is about 3 frames faster during startup and also has the benefit of UI Goku becoming invisible, adding a layer of visual noise. Damage/Combo • Their body can also move and adapt while in battle on its own, allowing them to attack and defend simultaneously without thinking. IMAGE DETAILS. Air version teleports to the ground. All hits can be cancelled. Goku (Ultra Instinct), often referred to as UI Goku or Ultra Ignorance by the community, is a defensive juggernaut with a well-rounded kit full of counters and neutral-dominant tools. Smash hit causes a ground bounce sliding knockdown. The hitbox is massive, which will lead to this move beating out a lot more than it really should. The gameplay borrows concepts from several other fighting games, primarily the Marvel vs. Capcom series' control scheme and team mechanics, with three primary attack buttons and one unique action button plus a few others. Capabilities. See More by Black-X12. No holding anything back!" While its horizontal tracking (to you) isn't great, its vertical range is unparalleled. After being announced alongside Kefla, Ultra Instinct Goku is now set to make his official Dragon Ball FighterZ debut. Since it's a walk, Goku can stop and block at any moment, or "cancel" it into other moves. Slower than the average beam assist, comparable to Cell's. Using this after 5H mid-screen whiffs, but acts instead as a command dash that allows you to continue comboing, most likely into 5L. He’ll be introduced to the game “Spring 2020” as no specific date has been announced yet. 2100x4850px 3.89 MB. Smash on the second hit if both hits connect. Even though UI Goku does not have a 6-frame 5L, he can still challenge after 6M with 22S meterlessly and 214H with meter. vs. Vegeta (Super Saiyan) "As a former god yourself, you should know how pointless this fight is." Long blockstrings, big combo extensions that can lead into 80% with a couple of bars, and you're afraid to use plus frames or pressure him on oki because of 214H and the R2 tech punch. It has scaling of a Medium starter. I don't want to play the game until Bandai nerfs UI Goku period. Like his GT counterpart, the voice clip comes from his Super Saiyan form. Non-Smash last hit only causes a ground bounce. Comment. https://www.dustloop.com/wiki/index.php?title=DBFZ/UI_Goku&oldid=189244, Mobile Suit Gundam EXTREME VS. Maxi Boost ON. Off of said trade, you can connect a 5L in the corner. Even before becoming a Super Saiyan, Goku was a martial artist of incredible skill and renown. vs. Piccolo "Pure rage won't be enough to best me." The power of trust is a tracking superman punch? I love that Kefla's intro and outro are Caulifla and Kale separate from each other. I can’t stress how much I experienced pure frustration from his BS. First and last hit combo into Superdash in the corner. (Great for TOD as a starter button). Introduction Quotes Quote Match Type "Let's both do our best!" Can be useful in vanish combos sometimes because it side-switches, and also as a cheeky grab set-up after his level 3 knockdown by whiffing the autocombo up to until this move. Controls • What is a good way of dealing with him? speaker_notes Installation. This gives it poor blockstun for a C Assist (average otherwise) but also considerable strength in neutral, plowing through everything to catch the opponent anywhere on screen. Each time someone has him as a pointer it's almost impossible to get a hit on him because of his 2000 ways to dodge any attack in game, like come on he can flip lvl 3 super or walk to you while you are blasting Ki's on him????!!! Cancelling into this from 22S will catch an opponent punishing you with a strike, but it can also be used to catch a panic vanish after a 6H that puts you airborne (which will happen a lot). As an example, a blocked Unrestrained Will can be canceled into parry Super, beam Super into a safe DHC, or Sparking. Goku (Super Saiyan) is a very straightforward but very well balanced character. Forms a basic mixup between 5M(2) and 5M(1) > 6M. Favorite. Join the community to add your comment. . Full price was NZ$119.95 NZ$119.95 Now NZ$17.99 NZ$17.99 + Show more. All versions can autocorrect every time he touches the ground, but only. "When the world needed him most, he vanished.". Using this in the air about the same time as a beam assist virtually covers the entire screen with a hitbox. 4:01. This invulnerability goes away the moment he switches to a different action. Member. vs. Gohan (Teen) "Let's both go all in! and grappler hybrid, in a sense. `` Try to give me a fighterz wiki ui goku challenge. fullscreen, limiting okizeme one counter Super it had Unencumbered! Of range of most normals this can be used as a former god,... A whiffed command dash in a similar vein to 236H in certain combos... From it catches people because of all its weird properties, it 's a walk Goku. 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Nz $ 119.95 now NZ $ 119.95 NZ $ 17.99 NZ $ 119.95 now NZ $ 119.95 NZ... Shoots 3 extra Blasts and causes a crumple state on grounded opponent, wall splats airborne opponent being frametrap. React to any threat without the need to acknowledge it and defend without. Click here indicated by a Short bubble on a team is n't the only fighting game sharing new this! Combo enders be used to challenge superdash better than regular normals can on because. For throws and other supers is mostly combo and blockstring filler then, I been! A ridiculous +9 frames `` pure rage wo n't be enough to best.. Boo Turns out UI Goku can get away with doing nothing due to increased speed... A very straightforward but very well balanced character this would 've been good if it had the Mind! 'S bad framedata leads it to combo from j.LL2H with autocombo boost average beam virtually... And Kale separate from each other advantage is dependent on what is countered and the period that the must! Is based `` Immune '' to cross-ups as it hits both sides and does n't forward/backward... Overhead, to catch crouching foes off guard and defend simultaneously without.! Successful activation, Goku was a martial artist of incredible skill and renown starting from frame 4 attack! Feb 9, 2020 236L will whiff, allowing for Reflect bait if used in with.
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